Pitfalls
It is esential at night or in bad visibility, prior to moving, that you really study your intended route
on the map before proceeding, looking for any potenial hazards that could be a danger to you or your party.
Ambient Light
This is the light that comes from the moon and stars. On a clear moonlit night its amazing how much ground
detail you can see,especially if you do away with artificial light and just use your eyes.
Judging Distances
At night this is even harder than in daylight due to shadow and dead ground. How many times have you had
someone walking towards you with a torch on, and you have said to yourself he's a good bit away, and before you know it that
person is standing beside you.
Using your Senses
At night and in bad visibility it is always advisable to stop, stand still and listen, its amazing what
you can hear especially at night. For example if you where looking for a stream or river you will hear the water, also looking
for a wood or plantation you will hear the wind in the trees, even a slight wind. All sound travels further at night.
Safety
When moving at night with a party or team it his advisable to nominate a responsible person to bring up
the rear of the party or team.
Their role is to make sure that no other member of the party or team drops back behind them, keeping
the whole group together and under control.